Στις 3 Ιουνίου το balance patch του Halo 4

Η 343 Industries δοκιμάζει ξανά τις ισορροπίες στο multiplayer

Η 343 Industries δοκιμάζει ξανά τις ισορροπίες στο multiplayer

H 343 Industries, ύστερα από αρκετό καιρό δοκιμών τόσο σε κλειστό όσο και σε δημόσιο επίπεδο, αποφάσισε να διαθέσει ένα balance patch για το Halo 4 στις 3  Ιουνίου του 2013. Το εν λόγω patch τροποποιεί σε πάρα πολλά σημεία την ακρίβεια και το auto-aim απο κοντινή απόσταση σε ορισμένα όπλα, το splash damage, την ποσότητα του damage και άλλες λεπτομέρειες, που θα κρίνουν το νικητή στις multiplayer μονομαχίες του παιχνιδιού.

Στην παρακάτω λίστα μπορείτε να διαβάσετε αναλυτικά όλες τις αλλαγές που θα εφαρμοστούν, αρχής γενομένης από τις 3/06, στα όπλα και τα οχήματα του Halo 4.

Battle Rifle
The Battle Rifle damage has been increased
The Battle Rifle is now capable of killing in four bursts
The Battle Rifle rate of fire has been slightly decreased
The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased.
Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).

Carbine
The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds
The Carbine accuracy has been increased (projectile spread decrease).
The Carbine red reticle range has been decreased.

LightRifle
The LightRifle zoomed rate of fire has been increased.
The LightRifle un-zoomed rate of fire has been slightly decreased.
The LightRifle red reticle range has been increased to match the updated DMR range.

DMR
The DMR red reticle range has been slightly decreased.

Assault Rifle
The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds.
The Assault Rifle auto-aim angle has been reduced.
The Assault Rifle projectile spread has been decreased.

Storm Rifle
The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds.
The Storm Rifle auto-aim angle has been reduced.
The Storm Rifle projectile spread has been decreased.

Suppressor
The Suppressor damage has been increased. The Suppressor now kills in three less rounds.
The Suppressor auto-aim angle has been reduced.
The Suppressor projectile spread has been decreased.

SAW
The SAW’s damage has been increased to maintain double the damage-per-second of the Assault Rifle

Magnum
The damage has been slightly increased. The Magnum is still capable of killing in six rounds.

Vehicles
The damage has been increased on both the Mantis and Warthog Chain Gun.

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